Afterschool Agent · Build Path

Don’t hand them the agent. Teach them to build it.

Four modules. Eight essentials. One local-first agent the young person builds for themselves.

Narration
A three minute spoken-word overview, in the one-to-eight voice.
The two paths

A thing you install, or a journey you take.

There are two ways to bring the Afterschool Agent to life. The first is a zip from the repo: drop the folder in, the skills are loaded, done in an afternoon. It works. The second is to walk the young person through building it, week by week, across four modules. The build changes what they actually get.

Why it mattersIn a world full of AI agents online, we give young people agency in real life. Building their own agent is the real-world skill.
The four modules

One capability, one payoff, each week.

MODULE 1

Foundations

Install Hermes, the local agent, and the Afterschool Chat. Silence & Stillness.

“the agent lives here, on my computer”
MODULE 2

Planning

The evening planner and deeper tailoring. Body & Wisdom.

“it plans the week around my plan”
MODULE 3

Morning Minute

The voice and the daily audio. Nature & Digital Defence.

“I wake up and press play”
MODULE 4

Extend

All eight essentials, homework support, and writing your own skills.

“I can make it do anything”
The throughlineThe week-as-a-unit runs through all four: the essential is the spine, each day a chapter. Module one gives a full week of silence; module two’s plan carries it; module three speaks it each morning; module four runs it across all eight.
Design principles

Built to be a journey, not a wall of chores.

Begin

Start with Module one.

Module one is Foundations and Silence & Stillness. By the end of it, the young person has a local agent that knows them, and has already produced a silence activity built from their own answers.

Go Continue to Module one, Foundations and Silence & Stillness →